I'm interested in generative models, large language models, 3D/4D reconstruction, and world models. Going forward, I want to explore combining generative models with 3D/4D reconstruction.
A controlled experiment on 6 scenes × 8 / 16 / 32 / all frames: with few frames COLMAP fails on most scenes while VGGT never does; with all frames COLMAP leads by 2.1–4.6 dB on five of six scenes, likely because VGGT's poses are less precise, not because it covers less. A VGGT depth prior reshapes the geometry but barely changes novel views, since the few-frame bottleneck is unseen regions.
A controlled experiment with 45 vanilla-NeRF runs (9 pose-noise levels × 5 methods): a camera learning-rate warm-up lets joint pose optimization recover much of the quality lost to noisy poses (14.1 → 22.7 dB at 5% translation noise), yet enabling naive pose optimization from perfect poses drops PSNR from 27.1 to 17.9 dB. A Sim(3) fitted on training cameras alone recovers +5.5 dB, showing that most of the drop is global coordinate drift rather than a worse reconstruction.
When a user replaces an earlier frame mid-dialogue, a revision can adopt the new target yet still expose the abandoned one. A benchmark of 192 matched four-turn English and Chinese dialogues, with 4,204 doubly annotated responses from 11 model configurations: 25.5% of history-conditioned responses commit this error, and 19.8% of the ones that pass the target still verbalize the old frame, mostly through contrastive framing.
Skills
Programming
Python, C/C++, MATLAB
Frameworks
PyTorch, OpenCV, NumPy
Systems
Linux, ROS
Dev Tools
Git, Conda, uv, LaTeX
Languages
Chinese (native), English (proficient)
Last updated: November 10, 2026. Website template from Jon Barron, thanks!